Mahjong

Mahjong Glossary

Here are some common terms used when playing the game of mahjong.

  • Bamboos – Most common name given for one of the suits. Also referred to as Bones or Sticks
  • Bonus Tiles – These allow for bonus points
  • Characters – The western name given for one of the suits and is also sometimes referred to as Cracks or Ten Thousands
  • Chicken Hand – A hand that doesn’t give any points.
  • China Jade – A hand that consists of only green tiles.
  • Chow – A set of three tiles with the same suit in a sequence or run.
  • Circles – The western name given for one of the suits and is also sometimes referred to as Coins, Plates, Disks or Moons
  • Concealed – A tile or meld that has been complete from tiles drawn from the wall
  • Discard – To reject a card which can then be used by another player
  • Exposed – A tile or meld that was completed with a tile that was discarded from another player
  • Family Hand – A meld consisting of all three suits, winds and dragons.
  • Flower Tile – There are usually four of these in a set and are used to give points
  • Going Mahjong – Declaring a hand which is worth eight points or more.
  • Going Out – Same as Going Mahjong.
  • Head – A pair of tiles that is necessary in order to declare going mahjong.
  • Honor Tiles – Tiles consisting of Winds and Colors/Dragons.
  • Knitted Tiles – Tiles 1-4-7, 2-5-8 and 3-6-9 in different suits.
  • Kong – Four identical tiles.
  • Major Tiles – Tiles consisting of Honors and Terminals.
  • Minor Tiles – Tiles consisting of 2 through 8 in any suit.
  • Meld – A combination or set of tiles
  • Moons – Alternative name given for Circles
  • Open – Alternative name given for exposed
  • Pung – Three identical tiles which is sometimes referred to as Pong.
  • Self-drawn – A tile that has been drawn from the wall.
  • Set – A combination of tiles either chow, pung or kong.
  • Simples – Suit tiles which are not terminals.
  • Stepped – Chows separated by one or two numbers.
  • Sticks – Alternative name given for bamboo tiles.
  • Terminals – Tiles one and nine in any suit.
  • Twin Chows – Two chows of the same suit.
  • Void Suited Hand – A hand that doesn’t contain any tiles of one suit.
  • Wall – Tiles that are assembled face down at the beginning of the game which are drawn from during play.
  • Winds – Tiles that represent North, East, South and West which are associated with each player.
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